Martech SL3 BruteForce Cloud System
How does it work?
On Super PC, which is used to count and has the appropriate graphics card, install SL3Client which communicates with the server every few seconds. Serwer is executing all the work with dividing and checking whether the code is counted. We manage the whole process through the site http://servmg.com/:
- adding logs
- import from .sha/.log/.fnx/.bcl files
- setting the queue
- grabbing the results
- adding new PCs
- monitoring PCs states
- notification by mail *
- calculation result sending via e-mail *
The system can connect up to 1,000 computers. Work on the calculation of one code is divided into 100 or 200 or 500 or 1000 pieces. So small parts are sent to each PC, when one PC calculates its part tells the server about the result, if the code is not found, it retrieves the next part of the counting. If, however, the Pc found the code - the server immediately stops counting on the other PCs and sends them the next parts of another hash.
How do I start?
- Download SL3Client application
- Unpack it in the same folder as oclHashcat-lite v0.06 or v0.08
- Logo on http://servmg.com/pl/hcloud/, You have to accept the rules of application - there must be file: EULA.accepted in the folder
- Run SL3Client - it will generate HW Key (the unique number for every PC)
- On the site click Drone add URL, paste HW Key, add descripton of PC (for example: PC in a green housing) and select the system and type of cards you have in this PC
- There (on the site) will be generated a KEY to paste into SL3Client
- It's better to select autostart option(eg after a power failure the program automatically starts up and begins to count)
- Immediately after starting SL3Client will connect to the server and check if there is some hash in the queue
- To stop counting on your PC you should close the application
The biggest advantages of our application are:
- It does not matter how many Super PCs you have
- It does not matter how "strong" Super PCs are
- You can always add more Super PC (even during the counting of some hash)
- You do not need another computer that works as a server
- The fastest algorithm v0.08
- It does not matter the location of PCs - they can be even on other continents;)
- You do not need to have a constant external ip, or run VPNs
- x32/x64 and ATi/nVidia Cards support
- App for Android to monitoring system and PC's
- Linux version client - beta
- NCK 1-7 result after calc, COD file too.
Video:
FAQ
The server periodically checks to see if the task (that was sent) is still counted. Jf the job has been sent to a PC and no response came, then this task will be sent to another free PC.
Each task (part of the hash) is sent to only one PC. An exception is when the job was sent but there is no communication with Pc for a long time, then the task is sent to another PC.
When we have strong PC (~ 8000MH) we select 100, we will lose less time when sending new tasks. The times are about 1.5 seconds to reload task. The advantage of sharing a larger amount of parts is that the progress on the site is frequently updated.
Progress is updated only when the PC calculates the whole job he got, then sends info that there is or there isn't a code in this peace. It may happen that for some time the progress is stoped and then suddenly jump significantly. It can happen when several PCs ended the task and sent info to the server.
When the counting is completed, there is a .COD file for download on the site. This file can be conwerted to NCK in a few seconds using any box (MX-Key/Cyclone/ATF/FenixKey).
Yes, stable internet connection is necessary. It can be slow but stable.
Yes. It does not matter where the PC is connected to the cloud! They may even be on different continents, it's important just to have access to the Internet.
Just click on the ID of the hash, hold down and drag anywhere in the queue.
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Note
1. Offered by us accessories and replacement parts are not original phone producer parts, but they have been carefully choosen from list of producers to offer highest quality.
2. Our company sale only hardware/HASP/Box - not software for it. Software can be found and downloaded directly from producers webpage.
3. All trademarks mentioned on this site are property of their respective companies. Including product names, logos, commercial symbols, trade names and slogans are trademarks of those respective or related companies, and are protected by international trademark laws, and they are used here only for information purpose.